About

Hi, I’m Martin.  I’m an experienced multidisciplinary designer and director, having delivered projects across the video games, internet and creative industries for over 20 years.  I have worked solo as a contractor/consultant, and with other designers, including in a management & leadership capacity. I have significant experience of working with project stakeholders, whether they be clients, publishers, or C-level executives.

I graduated with a degree in Digital Art and Technology BSc (Hons) in 2007.

What Can I Do For You?

  • UX & UI design

  • Guest lectures and presentations

  • Studio management consultancy

  • Game design - including pitching and creative direction


Game Softography

These are my core shipped titles and do not include cancelled productions, prototypes or dozens of other smaller projects.

GAME

YEAR

PLATFORM

TECH

ROLE

 

Warhammer 40,000:  Boltgun 2

2026

PC, PS5, Xbox

Unreal Engine

UX/UI Leadership & Senior UX/UI

Starship Troopers:  Ultimate Bugwar!

2026

PC, PS5, Xbox

Unreal Engine

UX/UI Leadership & Senior UX/UI

Steamworld Build

2023

Nintendo Switch

Unity 5

Lead UI&UX

 

Ziggy’s Cosmic Adventures

2023

PC VR, Quest

Unreal Engine

UI Artist

 

Deathground

TBC

PC

Unreal Engine

Creative Consultant 
(Pre-Production)

 

Gun Jam VR

2023

Oculus Quest 2

Unreal Engine

Creative Director

(Studio)

 

Runescape 3

2020

PC & Mobile

In-House

UI Consultant

 

Dirt 5

2020

Xbox Series X, PS5, PC

In-House

Game Director

 

Underzone

2020

PC

Unity 5

Designer, UI & UX Lead

 

West of Dead

2019

Xbox One, PS4, Switch, PC

Unity 5

UI Artist

 

 

Tiger 131:  The Tiger Tank Experience

2018

iOS & Android

Unity 5

UI & UX Designer

 

 

Runescape Mobile

2013

Mobile

Unity 4

UX Designer

 

My Veg Plot

2013

iOS & Android

Unity 4

Game Designer, UX Designer

 

Habbo Speedway

2012

Browser

Flash

UI Artist

 

The Boomerang Trail

2012

iOS

Unity 3

Game Designer

 

Lego Star Wars:  Battle Orders

2012

iOS

Unity 3

Level Designer

 

 

Mole Control

2010

PC

In-House

Level Designer

 

Rotoblast

2007

PC VR

In-House

Game Designer

 


Experience

SENIOR UX&UI

2023 Auroch Digital

Consultant & Contractor

2019+ Clients have included Jagex, Jaw Drop Games, Preloaded, Nexxyo Labs, Stardust Collective and Tentacle Zone

Game Director

2018 - 2019 Codemasters

Designer & Director

2014 - 2018 Daedalus Partners

Independent Consultant

2015 Next Gen Skills Academy

Designer & Director

2007 - 2014 Remode

Multimedia Developer

2005 - 2006 Peninsula Medical School


Contact